Gaussian Splat Coding Exploration Advances as Next-Gen Video Coding Timeline Takes Shape
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Key Takeaways How do you compress a rapidly evolving 3D data representation that is under 3 years old?MPEG is continuing its exploration of Gaussian Splat Coding (GSC)—the compression of Gaussian Splat (GS) data representations used in 3D scene capture—with involvement from multiple working groups including WG 4, WG 5, and WG 7. The effort remains ... Read more
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